Struct google_api_proto::google::maps::playablelocations::v3::SamplePlayableLocationsResponse
source · pub struct SamplePlayableLocationsResponse {
pub locations_per_game_object_type: BTreeMap<i32, PlayableLocationList>,
pub ttl: Option<Duration>,
}
Expand description
Response for the [SamplePlayableLocations][google.maps.playablelocations.v3.PlayableLocations.SamplePlayableLocations] method.
Fields§
§locations_per_game_object_type: BTreeMap<i32, PlayableLocationList>
Each PlayableLocation object corresponds to a game_object_type specified in the request.
ttl: Option<Duration>
Required. Specifies the “time-to-live” for the set of playable locations. You can use this value to determine how long to cache the set of playable locations. After this length of time, your back-end game server should issue a new [SamplePlayableLocations][google.maps.playablelocations.v3.PlayableLocations.SamplePlayableLocations] request to get a fresh set of playable locations (because for example, they might have been removed, a park might have closed for the day, a business might have closed permanently).
Trait Implementations§
source§impl Clone for SamplePlayableLocationsResponse
impl Clone for SamplePlayableLocationsResponse
source§fn clone(&self) -> SamplePlayableLocationsResponse
fn clone(&self) -> SamplePlayableLocationsResponse
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Message for SamplePlayableLocationsResponse
impl Message for SamplePlayableLocationsResponse
source§fn encoded_len(&self) -> usize
fn encoded_len(&self) -> usize
Returns the encoded length of the message without a length delimiter.
source§fn encode(&self, buf: &mut impl BufMut) -> Result<(), EncodeError>where
Self: Sized,
fn encode(&self, buf: &mut impl BufMut) -> Result<(), EncodeError>where
Self: Sized,
Encodes the message to a buffer. Read more
source§fn encode_to_vec(&self) -> Vec<u8>where
Self: Sized,
fn encode_to_vec(&self) -> Vec<u8>where
Self: Sized,
Encodes the message to a newly allocated buffer.
source§fn encode_length_delimited(
&self,
buf: &mut impl BufMut,
) -> Result<(), EncodeError>where
Self: Sized,
fn encode_length_delimited(
&self,
buf: &mut impl BufMut,
) -> Result<(), EncodeError>where
Self: Sized,
Encodes the message with a length-delimiter to a buffer. Read more
source§fn encode_length_delimited_to_vec(&self) -> Vec<u8>where
Self: Sized,
fn encode_length_delimited_to_vec(&self) -> Vec<u8>where
Self: Sized,
Encodes the message with a length-delimiter to a newly allocated buffer.
source§fn decode(buf: impl Buf) -> Result<Self, DecodeError>where
Self: Default,
fn decode(buf: impl Buf) -> Result<Self, DecodeError>where
Self: Default,
Decodes an instance of the message from a buffer. Read more
source§fn decode_length_delimited(buf: impl Buf) -> Result<Self, DecodeError>where
Self: Default,
fn decode_length_delimited(buf: impl Buf) -> Result<Self, DecodeError>where
Self: Default,
Decodes a length-delimited instance of the message from the buffer.
source§fn merge(&mut self, buf: impl Buf) -> Result<(), DecodeError>where
Self: Sized,
fn merge(&mut self, buf: impl Buf) -> Result<(), DecodeError>where
Self: Sized,
Decodes an instance of the message from a buffer, and merges it into
self
. Read moresource§fn merge_length_delimited(&mut self, buf: impl Buf) -> Result<(), DecodeError>where
Self: Sized,
fn merge_length_delimited(&mut self, buf: impl Buf) -> Result<(), DecodeError>where
Self: Sized,
Decodes a length-delimited instance of the message from buffer, and
merges it into
self
.source§impl PartialEq for SamplePlayableLocationsResponse
impl PartialEq for SamplePlayableLocationsResponse
source§fn eq(&self, other: &SamplePlayableLocationsResponse) -> bool
fn eq(&self, other: &SamplePlayableLocationsResponse) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for SamplePlayableLocationsResponse
Auto Trait Implementations§
impl Freeze for SamplePlayableLocationsResponse
impl RefUnwindSafe for SamplePlayableLocationsResponse
impl Send for SamplePlayableLocationsResponse
impl Sync for SamplePlayableLocationsResponse
impl Unpin for SamplePlayableLocationsResponse
impl UnwindSafe for SamplePlayableLocationsResponse
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoRequest<T> for T
impl<T> IntoRequest<T> for T
source§fn into_request(self) -> Request<T>
fn into_request(self) -> Request<T>
Wrap the input message
T
in a tonic::Request