Modules§

Structs§

  • Specifies the area to search for playable locations.
  • Encapsulates a filter criterion for searching for a set of playable locations.
  • Specifies the filters to use when searching for playable locations.
  • A geographical point suitable for placing game objects in location-based games.
  • A list of PlayableLocation objects that satisfies a single Criterion.
  • A set of options that specifies the separation between playable locations.