pub struct Breakpoint {
Show 16 fields pub id: String, pub action: i32, pub location: Option<SourceLocation>, pub condition: String, pub expressions: Vec<String>, pub log_message_format: String, pub log_level: i32, pub is_final_state: bool, pub create_time: Option<Timestamp>, pub final_time: Option<Timestamp>, pub user_email: String, pub status: Option<StatusMessage>, pub stack_frames: Vec<StackFrame>, pub evaluated_expressions: Vec<Variable>, pub variable_table: Vec<Variable>, pub labels: BTreeMap<String, String>,
}
Expand description

Represents the breakpoint specification, status and results.

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§id: String

Breakpoint identifier, unique in the scope of the debuggee.

§action: i32

Action that the agent should perform when the code at the breakpoint location is hit.

§location: Option<SourceLocation>

Breakpoint source location.

§condition: String

Condition that triggers the breakpoint. The condition is a compound boolean expression composed using expressions in a programming language at the source location.

§expressions: Vec<String>

List of read-only expressions to evaluate at the breakpoint location. The expressions are composed using expressions in the programming language at the source location. If the breakpoint action is LOG, the evaluated expressions are included in log statements.

§log_message_format: String

Only relevant when action is LOG. Defines the message to log when the breakpoint hits. The message may include parameter placeholders $0, $1, etc. These placeholders are replaced with the evaluated value of the appropriate expression. Expressions not referenced in log_message_format are not logged.

Example: Message received, id = $0, count = $1 with expressions = \[ message.id, message.count \].

§log_level: i32

Indicates the severity of the log. Only relevant when action is LOG.

§is_final_state: bool

When true, indicates that this is a final result and the breakpoint state will not change from here on.

§create_time: Option<Timestamp>

Time this breakpoint was created by the server in seconds resolution.

§final_time: Option<Timestamp>

Time this breakpoint was finalized as seen by the server in seconds resolution.

§user_email: String

E-mail address of the user that created this breakpoint

§status: Option<StatusMessage>

Breakpoint status.

The status includes an error flag and a human readable message. This field is usually unset. The message can be either informational or an error message. Regardless, clients should always display the text message back to the user.

Error status indicates complete failure of the breakpoint.

Example (non-final state): Still loading symbols...

Examples (final state):

  • Invalid line number referring to location
  • Field f not found in class C referring to condition
§stack_frames: Vec<StackFrame>

The stack at breakpoint time, where stack_frames[0] represents the most recently entered function.

§evaluated_expressions: Vec<Variable>

Values of evaluated expressions at breakpoint time. The evaluated expressions appear in exactly the same order they are listed in the expressions field. The name field holds the original expression text, the value or members field holds the result of the evaluated expression. If the expression cannot be evaluated, the status inside the Variable will indicate an error and contain the error text.

§variable_table: Vec<Variable>

The variable_table exists to aid with computation, memory and network traffic optimization. It enables storing a variable once and reference it from multiple variables, including variables stored in the variable_table itself. For example, the same this object, which may appear at many levels of the stack, can have all of its data stored once in this table. The stack frame variables then would hold only a reference to it.

The variable var_table_index field is an index into this repeated field. The stored objects are nameless and get their name from the referencing variable. The effective variable is a merge of the referencing variable and the referenced variable.

§labels: BTreeMap<String, String>

A set of custom breakpoint properties, populated by the agent, to be displayed to the user.

Implementations§

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impl Breakpoint

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pub fn action(&self) -> Action

Returns the enum value of action, or the default if the field is set to an invalid enum value.

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pub fn set_action(&mut self, value: Action)

Sets action to the provided enum value.

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pub fn log_level(&self) -> LogLevel

Returns the enum value of log_level, or the default if the field is set to an invalid enum value.

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pub fn set_log_level(&mut self, value: LogLevel)

Sets log_level to the provided enum value.

Trait Implementations§

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impl Clone for Breakpoint

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fn clone(&self) -> Breakpoint

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Breakpoint

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Breakpoint

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Message for Breakpoint

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fn encoded_len(&self) -> usize

Returns the encoded length of the message without a length delimiter.
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fn clear(&mut self)

Clears the message, resetting all fields to their default.
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fn encode<B>(&self, buf: &mut B) -> Result<(), EncodeError>
where B: BufMut, Self: Sized,

Encodes the message to a buffer. Read more
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fn encode_to_vec(&self) -> Vec<u8>
where Self: Sized,

Encodes the message to a newly allocated buffer.
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fn encode_length_delimited<B>(&self, buf: &mut B) -> Result<(), EncodeError>
where B: BufMut, Self: Sized,

Encodes the message with a length-delimiter to a buffer. Read more
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fn encode_length_delimited_to_vec(&self) -> Vec<u8>
where Self: Sized,

Encodes the message with a length-delimiter to a newly allocated buffer.
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fn decode<B>(buf: B) -> Result<Self, DecodeError>
where B: Buf, Self: Default,

Decodes an instance of the message from a buffer. Read more
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fn decode_length_delimited<B>(buf: B) -> Result<Self, DecodeError>
where B: Buf, Self: Default,

Decodes a length-delimited instance of the message from the buffer.
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fn merge<B>(&mut self, buf: B) -> Result<(), DecodeError>
where B: Buf, Self: Sized,

Decodes an instance of the message from a buffer, and merges it into self. Read more
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fn merge_length_delimited<B>(&mut self, buf: B) -> Result<(), DecodeError>
where B: Buf, Self: Sized,

Decodes a length-delimited instance of the message from buffer, and merges it into self.
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impl PartialEq for Breakpoint

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fn eq(&self, other: &Breakpoint) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for Breakpoint

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromRef<T> for T
where T: Clone,

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fn from_ref(input: &T) -> T

Converts to this type from a reference to the input type.
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoRequest<T> for T

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fn into_request(self) -> Request<T>

Wrap the input message T in a tonic::Request
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more