pub struct UpgradeSettings {
    pub max_surge: i32,
    pub max_unavailable: i32,
    pub strategy: Option<i32>,
    pub blue_green_settings: Option<BlueGreenSettings>,
}
Expand description

These upgrade settings control the level of parallelism and the level of disruption caused by an upgrade.

maxUnavailable controls the number of nodes that can be simultaneously unavailable.

maxSurge controls the number of additional nodes that can be added to the node pool temporarily for the time of the upgrade to increase the number of available nodes.

(maxUnavailable + maxSurge) determines the level of parallelism (how many nodes are being upgraded at the same time).

Note: upgrades inevitably introduce some disruption since workloads need to be moved from old nodes to new, upgraded ones. Even if maxUnavailable=0, this holds true. (Disruption stays within the limits of PodDisruptionBudget, if it is configured.)

Consider a hypothetical node pool with 5 nodes having maxSurge=2, maxUnavailable=1. This means the upgrade process upgrades 3 nodes simultaneously. It creates 2 additional (upgraded) nodes, then it brings down 3 old (not yet upgraded) nodes at the same time. This ensures that there are always at least 4 nodes available.

These upgrade settings configure the upgrade strategy for the node pool. Use strategy to switch between the strategies applied to the node pool.

If the strategy is ROLLING, use max_surge and max_unavailable to control the level of parallelism and the level of disruption caused by upgrade.

  1. maxSurge controls the number of additional nodes that can be added to the node pool temporarily for the time of the upgrade to increase the number of available nodes.
  2. maxUnavailable controls the number of nodes that can be simultaneously unavailable.
  3. (maxUnavailable + maxSurge) determines the level of parallelism (how many nodes are being upgraded at the same time).

If the strategy is BLUE_GREEN, use blue_green_settings to configure the blue-green upgrade related settings.

  1. standard_rollout_policy is the default policy. The policy is used to control the way blue pool gets drained. The draining is executed in the batch mode. The batch size could be specified as either percentage of the node pool size or the number of nodes. batch_soak_duration is the soak time after each batch gets drained.
  2. node_pool_soak_duration is the soak time after all blue nodes are drained. After this period, the blue pool nodes will be deleted.

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§max_surge: i32

The maximum number of nodes that can be created beyond the current size of the node pool during the upgrade process.

§max_unavailable: i32

The maximum number of nodes that can be simultaneously unavailable during the upgrade process. A node is considered available if its status is Ready.

§strategy: Option<i32>

Update strategy of the node pool.

§blue_green_settings: Option<BlueGreenSettings>

Settings for blue-green upgrade strategy.

Implementations§

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impl UpgradeSettings

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pub fn strategy(&self) -> NodePoolUpdateStrategy

Returns the enum value of strategy, or the default if the field is unset or set to an invalid enum value.

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pub fn set_strategy(&mut self, value: NodePoolUpdateStrategy)

Sets strategy to the provided enum value.

Trait Implementations§

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impl Clone for UpgradeSettings

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fn clone(&self) -> UpgradeSettings

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for UpgradeSettings

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for UpgradeSettings

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Message for UpgradeSettings

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fn encoded_len(&self) -> usize

Returns the encoded length of the message without a length delimiter.
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fn clear(&mut self)

Clears the message, resetting all fields to their default.
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fn encode<B>(&self, buf: &mut B) -> Result<(), EncodeError>
where B: BufMut, Self: Sized,

Encodes the message to a buffer. Read more
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fn encode_to_vec(&self) -> Vec<u8>
where Self: Sized,

Encodes the message to a newly allocated buffer.
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fn encode_length_delimited<B>(&self, buf: &mut B) -> Result<(), EncodeError>
where B: BufMut, Self: Sized,

Encodes the message with a length-delimiter to a buffer. Read more
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fn encode_length_delimited_to_vec(&self) -> Vec<u8>
where Self: Sized,

Encodes the message with a length-delimiter to a newly allocated buffer.
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fn decode<B>(buf: B) -> Result<Self, DecodeError>
where B: Buf, Self: Default,

Decodes an instance of the message from a buffer. Read more
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fn decode_length_delimited<B>(buf: B) -> Result<Self, DecodeError>
where B: Buf, Self: Default,

Decodes a length-delimited instance of the message from the buffer.
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fn merge<B>(&mut self, buf: B) -> Result<(), DecodeError>
where B: Buf, Self: Sized,

Decodes an instance of the message from a buffer, and merges it into self. Read more
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fn merge_length_delimited<B>(&mut self, buf: B) -> Result<(), DecodeError>
where B: Buf, Self: Sized,

Decodes a length-delimited instance of the message from buffer, and merges it into self.
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impl PartialEq for UpgradeSettings

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fn eq(&self, other: &UpgradeSettings) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for UpgradeSettings

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Gets the TypeId of self. Read more
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