Struct google_api_proto::google::cloud::dialogflow::cx::v3beta1::PlaybookInvocation
source · pub struct PlaybookInvocation {
pub playbook: String,
pub playbook_input: Option<PlaybookInput>,
pub playbook_output: Option<PlaybookOutput>,
pub playbook_state: i32,
}
Expand description
Stores metadata of the invocation of a child playbook. Next Id: 5
Fields§
§playbook: String
Required. The unique identifier of the playbook.
Format: projects/<Project ID>/locations/<Location ID>/agents/<Agent ID>/playbooks/<Playbook ID>
.
playbook_input: Option<PlaybookInput>
Optional. Input of the child playbook invocation.
playbook_output: Option<PlaybookOutput>
Optional. Output of the child playbook invocation.
playbook_state: i32
Required. Playbook invocation’s output state.
Implementations§
source§impl PlaybookInvocation
impl PlaybookInvocation
sourcepub fn playbook_state(&self) -> OutputState
pub fn playbook_state(&self) -> OutputState
Returns the enum value of playbook_state
, or the default if the field is set to an invalid enum value.
sourcepub fn set_playbook_state(&mut self, value: OutputState)
pub fn set_playbook_state(&mut self, value: OutputState)
Sets playbook_state
to the provided enum value.
Trait Implementations§
source§impl Clone for PlaybookInvocation
impl Clone for PlaybookInvocation
source§fn clone(&self) -> PlaybookInvocation
fn clone(&self) -> PlaybookInvocation
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for PlaybookInvocation
impl Debug for PlaybookInvocation
source§impl Default for PlaybookInvocation
impl Default for PlaybookInvocation
source§impl Message for PlaybookInvocation
impl Message for PlaybookInvocation
source§fn encoded_len(&self) -> usize
fn encoded_len(&self) -> usize
Returns the encoded length of the message without a length delimiter.
source§fn encode(&self, buf: &mut impl BufMut) -> Result<(), EncodeError>where
Self: Sized,
fn encode(&self, buf: &mut impl BufMut) -> Result<(), EncodeError>where
Self: Sized,
Encodes the message to a buffer. Read more
source§fn encode_to_vec(&self) -> Vec<u8>where
Self: Sized,
fn encode_to_vec(&self) -> Vec<u8>where
Self: Sized,
Encodes the message to a newly allocated buffer.
source§fn encode_length_delimited(
&self,
buf: &mut impl BufMut,
) -> Result<(), EncodeError>where
Self: Sized,
fn encode_length_delimited(
&self,
buf: &mut impl BufMut,
) -> Result<(), EncodeError>where
Self: Sized,
Encodes the message with a length-delimiter to a buffer. Read more
source§fn encode_length_delimited_to_vec(&self) -> Vec<u8>where
Self: Sized,
fn encode_length_delimited_to_vec(&self) -> Vec<u8>where
Self: Sized,
Encodes the message with a length-delimiter to a newly allocated buffer.
source§fn decode(buf: impl Buf) -> Result<Self, DecodeError>where
Self: Default,
fn decode(buf: impl Buf) -> Result<Self, DecodeError>where
Self: Default,
Decodes an instance of the message from a buffer. Read more
source§fn decode_length_delimited(buf: impl Buf) -> Result<Self, DecodeError>where
Self: Default,
fn decode_length_delimited(buf: impl Buf) -> Result<Self, DecodeError>where
Self: Default,
Decodes a length-delimited instance of the message from the buffer.
source§fn merge(&mut self, buf: impl Buf) -> Result<(), DecodeError>where
Self: Sized,
fn merge(&mut self, buf: impl Buf) -> Result<(), DecodeError>where
Self: Sized,
Decodes an instance of the message from a buffer, and merges it into
self
. Read moresource§fn merge_length_delimited(&mut self, buf: impl Buf) -> Result<(), DecodeError>where
Self: Sized,
fn merge_length_delimited(&mut self, buf: impl Buf) -> Result<(), DecodeError>where
Self: Sized,
Decodes a length-delimited instance of the message from buffer, and
merges it into
self
.source§impl PartialEq for PlaybookInvocation
impl PartialEq for PlaybookInvocation
source§fn eq(&self, other: &PlaybookInvocation) -> bool
fn eq(&self, other: &PlaybookInvocation) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for PlaybookInvocation
Auto Trait Implementations§
impl Freeze for PlaybookInvocation
impl RefUnwindSafe for PlaybookInvocation
impl Send for PlaybookInvocation
impl Sync for PlaybookInvocation
impl Unpin for PlaybookInvocation
impl UnwindSafe for PlaybookInvocation
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoRequest<T> for T
impl<T> IntoRequest<T> for T
source§fn into_request(self) -> Request<T>
fn into_request(self) -> Request<T>
Wrap the input message
T
in a tonic::Request