Struct googapis::google::cloud::gaming::v1beta::GameServerCluster [−][src]
pub struct GameServerCluster {
pub name: String,
pub create_time: Option<Timestamp>,
pub update_time: Option<Timestamp>,
pub labels: HashMap<String, String>,
pub connection_info: Option<GameServerClusterConnectionInfo>,
pub etag: String,
pub description: String,
}
Expand description
A game server cluster resource.
Fields
name: String
Required. The resource name of the game server cluster. Uses the form:
projects/{project}/locations/{location}/realms/{realm}/gameServerClusters/{cluster}
.
For example,
projects/my-project/locations/{location}/realms/zanzibar/gameServerClusters/my-onprem-cluster
.
create_time: Option<Timestamp>
Output only. The creation time.
update_time: Option<Timestamp>
Output only. The last-modified time.
labels: HashMap<String, String>
The labels associated with this game server cluster. Each label is a key-value pair.
connection_info: Option<GameServerClusterConnectionInfo>
The game server cluster connection information. This information is used to manage game server clusters.
etag: String
ETag of the resource.
description: String
Human readable description of the cluster.
Trait Implementations
fn merge_field<B>(
&mut self,
tag: u32,
wire_type: WireType,
buf: &mut B,
ctx: DecodeContext
) -> Result<(), DecodeError> where
B: Buf,
Returns the encoded length of the message without a length delimiter.
Encodes the message to a buffer. Read more
Encodes the message to a newly allocated buffer.
Encodes the message with a length-delimiter to a buffer. Read more
Encodes the message with a length-delimiter to a newly allocated buffer.
Decodes an instance of the message from a buffer. Read more
fn decode_length_delimited<B>(buf: B) -> Result<Self, DecodeError> where
Self: Default,
B: Buf,
fn decode_length_delimited<B>(buf: B) -> Result<Self, DecodeError> where
Self: Default,
B: Buf,
Decodes a length-delimited instance of the message from the buffer.
Decodes an instance of the message from a buffer, and merges it into self
. Read more
Decodes a length-delimited instance of the message from buffer, and
merges it into self
. Read more
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for GameServerCluster
impl Send for GameServerCluster
impl Sync for GameServerCluster
impl Unpin for GameServerCluster
impl UnwindSafe for GameServerCluster
Blanket Implementations
Mutably borrows from an owned value. Read more
Wrap the input message T
in a tonic::Request
pub fn vzip(self) -> V
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more