Struct googapis::google::cloud::gaming::v1beta::game_server_deployments_service_client::GameServerDeploymentsServiceClient[][src]

pub struct GameServerDeploymentsServiceClient<T> { /* fields omitted */ }
Expand description

The game server deployment is used to control the deployment of Agones fleets.

Implementations

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Lists game server deployments in a given project and location.

Gets details of a single game server deployment.

Creates a new game server deployment in a given project and location.

Deletes a single game server deployment.

Patches a game server deployment.

Gets details a single game server deployment rollout.

Patches a single game server deployment rollout. The method will not return an error if the update does not affect any existing realms. For example - if the default_game_server_config is changed but all existing realms use the override, that is valid. Similarly, if a non existing realm is explicitly called out in game_server_config_overrides field, that will also not result in an error.

Previews the game server deployment rollout. This API does not mutate the rollout resource.

Retrieves information about the current state of the game server deployment. Gathers all the Agones fleets and Agones autoscalers, including fleets running an older version of the game server deployment.

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