Struct googapis::google::cloud::gaming::v1::ListGameServerClustersRequest[][src]

pub struct ListGameServerClustersRequest {
    pub parent: String,
    pub page_size: i32,
    pub page_token: String,
    pub filter: String,
    pub order_by: String,
    pub view: i32,
}
Expand description

Request message for GameServerClustersService.ListGameServerClusters.

Fields

parent: String

Required. The parent resource name, in the following form: “projects/{project}/locations/{location}/realms/{realm}”.

page_size: i32

Optional. The maximum number of items to return. If unspecified, the server will pick an appropriate default. The server may return fewer items than requested. A caller should only rely on response’s [next_page_token][google.cloud.gaming.v1.ListGameServerClustersResponse.next_page_token] to determine if there are more GameServerClusters left to be queried.

page_token: String

Optional. The next_page_token value returned from a previous List request, if any.

filter: String

Optional. The filter to apply to list results.

order_by: String

Optional. Specifies the ordering of results following syntax at https://cloud.google.com/apis/design/design_patterns#sorting_order.

view: i32

Optional. View for the returned GameServerCluster objects. When FULL is specified, the cluster_state field is also returned in the GameServerCluster object, which includes the state of the referenced Kubernetes cluster such as versions and provider info. The default/unset value is GAME_SERVER_CLUSTER_VIEW_UNSPECIFIED, same as BASIC, which does not return the cluster_state field.

Implementations

Returns the enum value of view, or the default if the field is set to an invalid enum value.

Sets view to the provided enum value.

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