Struct googapis::google::cloud::gaming::v1::ListGameServerClustersRequest [−][src]
pub struct ListGameServerClustersRequest {
pub parent: String,
pub page_size: i32,
pub page_token: String,
pub filter: String,
pub order_by: String,
pub view: i32,
}
Expand description
Request message for GameServerClustersService.ListGameServerClusters.
Fields
parent: String
Required. The parent resource name, in the following form: “projects/{project}/locations/{location}/realms/{realm}”.
page_size: i32
Optional. The maximum number of items to return. If unspecified, the server will pick an appropriate default. The server may return fewer items than requested. A caller should only rely on response’s [next_page_token][google.cloud.gaming.v1.ListGameServerClustersResponse.next_page_token] to determine if there are more GameServerClusters left to be queried.
page_token: String
Optional. The next_page_token value returned from a previous List request, if any.
filter: String
Optional. The filter to apply to list results.
order_by: String
Optional. Specifies the ordering of results following syntax at https://cloud.google.com/apis/design/design_patterns#sorting_order.
view: i32
Optional. View for the returned GameServerCluster objects. When FULL
is
specified, the cluster_state
field is also returned in the
GameServerCluster object, which includes the state of the referenced
Kubernetes cluster such as versions and provider info. The default/unset
value is GAME_SERVER_CLUSTER_VIEW_UNSPECIFIED, same as BASIC, which does
not return the cluster_state
field.
Implementations
Returns the enum value of view
, or the default if the field is set to an invalid enum value.
Sets view
to the provided enum value.
Trait Implementations
fn merge_field<B>(
&mut self,
tag: u32,
wire_type: WireType,
buf: &mut B,
ctx: DecodeContext
) -> Result<(), DecodeError> where
B: Buf,
Returns the encoded length of the message without a length delimiter.
Encodes the message to a buffer. Read more
Encodes the message to a newly allocated buffer.
Encodes the message with a length-delimiter to a buffer. Read more
Encodes the message with a length-delimiter to a newly allocated buffer.
Decodes an instance of the message from a buffer. Read more
fn decode_length_delimited<B>(buf: B) -> Result<Self, DecodeError> where
Self: Default,
B: Buf,
fn decode_length_delimited<B>(buf: B) -> Result<Self, DecodeError> where
Self: Default,
B: Buf,
Decodes a length-delimited instance of the message from the buffer.
Decodes an instance of the message from a buffer, and merges it into self
. Read more
Decodes a length-delimited instance of the message from buffer, and
merges it into self
. Read more
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl Send for ListGameServerClustersRequest
impl Sync for ListGameServerClustersRequest
impl Unpin for ListGameServerClustersRequest
impl UnwindSafe for ListGameServerClustersRequest
Blanket Implementations
Mutably borrows from an owned value. Read more
Wrap the input message T
in a tonic::Request
pub fn vzip(self) -> V
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more